**Great news: TAU main net will be launched on 25th May**

Author Topic: TAU monopoly, pre-mining game discussion  (Read 1787 times)

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Offline imorpheus

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Monopoly - TAU reputation and power game of mobile miners.

This shall be our slogan. This game will last for very long time. In game you do not mining, it is a social place with real miners and real money with real bars.
iMorpheus
TAU - True Asset Unit - Mobile and Decentral

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Offline Jerrison42k4

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TAU monopoly is a game to build mining power, reputation and social network for future mobile miners. We like community to give us user demand and game function suggestion.
Top 3 participants weekly will receive 10K TAU. Please respond to this thread.

TAU Monopoly Basic function:
1. Check your transaction connection, mining power
2. Refer and send money to get mining power and check stats.
3. Your power and reputation
can a function be added to it, functions like the Monopoly keeps running at the background even when the Dapp is idle or not been used. That will increase the number of users per time
« Last Edit: 6 months ago by Jerrison42k4 »
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Offline stylepjay

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Tau Monopoly Game Features:
- Up to 6 player option
- Hd graphics to make the game more interesting and colorful.
- Pleasant sounds that create a nice atmosphere for the platform.
- Simple and interesting user interface.
- Play the game with friends across the world (2, 3,4,5 or 6 Player Mode). A real challenge where users can get not only the pleasure of the game, but also the rewards (I.e mining power).
- The person with max reward will win the game.
- Game Auto Save
- Log in each day to earn reward (mining power) that could instantly change your fortunes!
-Collect Community Chests to gain more power.
-3D Chat channel
-Sats section
-Levels of difficult (should be considered)

Just to add up to your list.

- The player with the highest time online gets the greatest percentage of mining power for the present/current day. Reset it for every single day

Offline vncntluv

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I think this will call the tau communities back to life. Those who feel bad waiting for mainnet now have a tangible thing to do and get busy. We've been on a low but I'm sure this will get us back on track.

Offline Crypotohope

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I like the idea..good job.

Offline imorpheus

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Monopoly - TAU reputation and power game of mobile miners.
Letís get this word and idea discussion spread out.
iMorpheus
TAU - True Asset Unit - Mobile and Decentral

Offline vncntluv

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Tau Monopoly Game Features:
- Up to 6 player option
- Hd graphics to make the game more interesting and colorful.
- Pleasant sounds that create a nice atmosphere for the platform.
- Simple and interesting user interface.
- Play the game with friends across the world (2, 3,4,5 or 6 Player Mode). A real challenge where users can get not only the pleasure of the game, but also the rewards (I.e mining power).
- The person with max reward will win the game.
- Game Auto Save
- Log in each day to earn reward (mining power) that could instantly change your fortunes!
-Collect Community Chests to gain more power.
-3D Chat channel
-Sats section
-Levels of difficult (should be considered)
What about getting it running in background while doing other tjings. Is that possible?

Offline Emmano4u

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Not bad, its a great news for the gamers

Offline Kakarot01

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A nice idea to get attention of many gamers. A multiplayer game can make a huge difference in such a short time. We just have to do proper advancement so that people can know about this game and play with their friends and family.

Offline imorpheus

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We are luckily have basic fuel to drive dice. We have tens of thousands organic users need club associations. That players can get those by buying daily power faucet. Very natural and fitting the real money game. Real users association is value.
iMorpheus
TAU - True Asset Unit - Mobile and Decentral

Offline zityx23

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I wanna play its beta. I think it will allow for more understanding and improvements.

Offline Cahya

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TAU monopoly is a game to build mining power, reputation and social network for future mobile miners. We like community to give us user demand and game function suggestion.
Top 3 participants weekly will receive 10K TAU. Please respond to this thread.

TAU Monopoly Basic function:
1. Check your transaction connection, mining power
2. Refer and send money to get mining power and check stats.
3. Your power and reputation

monopoly game?
I think it will be very difficult to play with many players, because of what?
- in every monopoly game, it takes a lot of time  ::)
- For example, we play with 4 players, we have to wait 3 players to lose (forced to go bankrupt).
- requires a lot of players (ONLINE),
- requires an automatic save system (IF CONNECTION DISORDERS HAPPEN)
- Requires a smart database and quick response



Offline Enzo05

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This is pretty impressive idea and also fair to everyone :) .
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Offline bobthegrownup

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This will take alot of community creativity. It's projects like these that can bring crypto to the mainstream

Im glad David started the idea

I wanted to propose a rule set and get some feedback on my core idea for this Monopoly game.

Its important that we are flexible and not rely on the existing rule structure of Monopoly for this game, but use the name as a reference.

-Each player stakes a starting amount of TAU and a draw a random set of tiles and placing a tile represents a hotel (or harvest club?) on the board. Tiles are ordered, and correspond to spaces on the board. Position of the starting tiles determines order of play.

-Play consists of placing a tile on the board and optionally buying "stock" in the hotel. The placed tile may found a new hotel chain, grow an existing one or merge two or more chains. Chains are sets of edge-wise adjacent tiles. Founders receive a share of stock in new chains. A chain can become "safe", immune to acquisition, by attaining a specified size. Following placement of a tile, the player may then buy a limited number of shares of stock in existing chains. Shares have a market value determined by the size and stature of the hotel chain. At the end of his turn, the player receives a new tile to replace the one played.

-When mergers occur, the smaller chain becomes defunct, and its tiles are then part of the acquiring chain. The two largest shareholders in the acquired chain receive cash bonuses; players may sell their shares in the defunct chain, trade them in for shares of the acquiring chain, or keep them. Mergers between 3 or more chains are handled in order from larger to smaller.

-A player during his turn may declare the game at an end if the largest chain exceeds a specified size (about 40% of the board), or all chains on the board are too large to be acquired. When the game ends, shareholder bonuses are paid to the two largest shareholders of each chain, and players cash out their shares at market price (shares in any defunct chains are worthless). The player with the most TAU wins.

-An interesting and optional aspect of gameplay is whether numbers of players' shares is public or private information. This is negotiated before the game starts. Keeping this information private can greatly extend the game: when players are less certain of their status, they are less willing to end the game.

-TAU Monopoly would be for 3-6 players and would support realtime play or turn based play


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